Path: /root/amiganet/game/role
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GQ2Demo.lha | 989.5KB | 23-01-0801/08 | Short: Demo of a Point & Click Adventure pngcan@yahoo.com (Paul Golian) pngcan yahoo com (Paul Golian) game/role 1 files in the archive together in the new |
Short: Demo of a Point & Click Adventure pngcan@yahoo.com (Paul Golian) pngcan yahoo com (Paul Golian) game/role 1 files in the archive together in the new | |||
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Fanwor.lha | 412.7KB | 21-03-3103/31 | Short: Zelda clone (SDL) huth@tuxfamily.org (Thomas Huth) polluks+aminet sdf lonestar org (Stefan Haubenthal game/role 1.15 PowerSDL https://fanwor.tuxfamily.org will be quite easy to beat but if you advance to p away from the start, you will also find some monst that have many hit points. above, your task is to collect the eight Gems of P |
Short: Zelda clone (SDL) huth@tuxfamily.org (Thomas Huth) polluks+aminet sdf lonestar org (Stefan Haubenthal game/role 1.15 PowerSDL https://fanwor.tuxfamily.org will be quite easy to beat but if you advance to p away from the start, you will also find some monst that have many hit points. above, your task is to collect the eight Gems of P | |||
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fanwor.i386-aros.lha | 644.4KB | 21-03-2803/28 | Short: Zelda clone (SDL) Thomas Hut aGGreSSor/CPU (amitrans narod ru) game/role 1.15 ABIv0; i386 action-adventures in the style of the game "The Le originally been written for the "Magic Game C will be quite easy to beat but if you advance to p away from the start, you will also find some monst that have many hit points. above, your task is to collect the eight Gems of P AROS by |: | |: ,_|: ,__|:___ |:___ |: - |: ,_| home cross-compilation factory |
Short: Zelda clone (SDL) Thomas Hut aGGreSSor/CPU (amitrans narod ru) game/role 1.15 ABIv0; i386 action-adventures in the style of the game "The Le originally been written for the "Magic Game C will be quite easy to beat but if you advance to p away from the start, you will also find some monst that have many hit points. above, your task is to collect the eight Gems of P AROS by |: | |: ,_|: ,__|:___ |:___ |: - |: ,_| home cross-compilation factory | |||
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fop.i386-aros.lha | 691.9KB | 21-01-0601/06 | Short: multi-player dungeon-crawling game ( Bill Kendrick aGGreSSor/CPU (amitrans narod ru) game/role 0.5 ABIv0; i386 strongest weapon also has the weakest health, the diagonally, etc.) |: | |: ,_|: ,__|:___ |:___ |: - |: ,_| home cross-compilation factory |
Short: multi-player dungeon-crawling game ( Bill Kendrick aGGreSSor/CPU (amitrans narod ru) game/role 0.5 ABIv0; i386 strongest weapon also has the weakest health, the diagonally, etc.) |: | |: ,_|: ,__|:___ |:___ |: - |: ,_| home cross-compilation factory | |||
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hag.lha | 135.9KB | 21-01-0101/01 | Short: An ncurses dungeon crawler Ryan Michalec et al., port by uploader polluks+aminet sdf lonestar org (Stefan Haubenthal game/role History A Hag amongst the Glyphs, you play as a nameless a find potions and weapons on the journey, the end of the dungeon, you must battle the Hag to that have defined its through into the games of to of permadeath, where your character only has one l new game each time you play, Rogue used the curses library and ascii art in ord graphical representation in favor of more modern g retained thematic conformity with the norm for the kept our general plot in this tradition as well, overcome a myriad of enemies and grow in your own have `libncurses5-dev`, install it the executable `./out/hag` shows controls in game. up staircase |
Short: An ncurses dungeon crawler Ryan Michalec et al., port by uploader polluks+aminet sdf lonestar org (Stefan Haubenthal game/role History A Hag amongst the Glyphs, you play as a nameless a find potions and weapons on the journey, the end of the dungeon, you must battle the Hag to that have defined its through into the games of to of permadeath, where your character only has one l new game each time you play, Rogue used the curses library and ascii art in ord graphical representation in favor of more modern g retained thematic conformity with the norm for the kept our general plot in this tradition as well, overcome a myriad of enemies and grow in your own have `libncurses5-dev`, install it the executable `./out/hag` shows controls in game. up staircase | |||
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GemRB-Morphos.lha | 3.1MB | 20-10-2110/21 | Short: Portable Bioware's Infinity Engine Andrea Palmatè, port by grelbfarlk & Cowcat polluks+aminet sdf lonestar org (Stefan Haubenthal game/role 0.8.5-beta1 PowerSDL, previous PC install https://gemrb.org dialog.tlk |
Short: Portable Bioware's Infinity Engine Andrea Palmatè, port by grelbfarlk & Cowcat polluks+aminet sdf lonestar org (Stefan Haubenthal game/role 0.8.5-beta1 PowerSDL, previous PC install https://gemrb.org dialog.tlk | |||
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sendai.lha | 698.1KB | 20-10-1510/15 | Short: Anime-style RPG Joseph Hewitt Matt_H amiga org game/role 0.70 music missing from version 0.74 (game/role/sendai1 |
Short: Anime-style RPG Joseph Hewitt Matt_H amiga org game/role 0.70 music missing from version 0.74 (game/role/sendai1 | |||
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GQ3.lha | 1.4MB | 20-09-1309/13 | Short: Point & Click Aventure Game pngcan@yahoo.com pngcan yahoo com game/role Roberta Williams 32 color games genre (kings quest 3, Gateway to Nowhere, consists of three mini adve incudes Chapter 1 "The A's of Three" MAY NOT LOAD. |
Short: Point & Click Aventure Game pngcan@yahoo.com pngcan yahoo com game/role Roberta Williams 32 color games genre (kings quest 3, Gateway to Nowhere, consists of three mini adve incudes Chapter 1 "The A's of Three" MAY NOT LOAD. | |||
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Umoria.lha | 759.8KB | 20-09-1109/11 | Short: Robert A. Koeneke's classic roguelik Michael R. Cook, port by uploader polluks+aminet sdf lonestar org (Stefan Haubenthal game/role 5.7.13 https://umoria.org been removed. are no intentional game play changes in the 5.7.x of _code restoration_ has been undertaken in the h the source code with the help of `clang-tidy` and of all changes can be found in the HANGELOG](CHA details on our ode of Conduct](CODE_OF_CONDUCT.m under GPL v2 by obtaining permission from all the |
Short: Robert A. Koeneke's classic roguelik Michael R. Cook, port by uploader polluks+aminet sdf lonestar org (Stefan Haubenthal game/role 5.7.13 https://umoria.org been removed. are no intentional game play changes in the 5.7.x of _code restoration_ has been undertaken in the h the source code with the help of `clang-tidy` and of all changes can be found in the HANGELOG](CHA details on our ode of Conduct](CODE_OF_CONDUCT.m under GPL v2 by obtaining permission from all the | |||
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FreeSynd_RTG.lha | 3.4MB | 20-07-2807/28 | Short: Amiga port of Syndicate (FreeSynd) novacoder@yahoo.co.uk novacoder yahoo co uk game/role 0.7.5.01 Portierung von Syndicate (FreeSynd) unfortunately very slow on real hardware but might the PC game data files support 'CLOSE_WB' can be used to close the Workbench (3.1 FreeSynd from the Workbench, running from the Shel System is actually not, use PFS3 instead. |
Short: Amiga port of Syndicate (FreeSynd) novacoder@yahoo.co.uk novacoder yahoo co uk game/role 0.7.5.01 Portierung von Syndicate (FreeSynd) unfortunately very slow on real hardware but might the PC game data files support 'CLOSE_WB' can be used to close the Workbench (3.1 FreeSynd from the Workbench, running from the Shel System is actually not, use PFS3 instead. | |||
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nightcity.lha | 29.2KB | 20-04-2204/22 | Short: Adventure Game created in Haktar darkstar@infodarkness.com (Dark Star) darkstar infodarkness com (Dark Star) game/role 1.0 Game created using Haktar, an adventure kit on Aminet. You need to install Haktar |
Short: Adventure Game created in Haktar darkstar@infodarkness.com (Dark Star) darkstar infodarkness com (Dark Star) game/role 1.0 Game created using Haktar, an adventure kit on Aminet. You need to install Haktar | |||
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ZeldaNSQ.lha | 15MB | 19-07-0207/02 | Short: Zelda Navi's Quest: fan made zelda c
Vincent Jouillat, AmigaOS 68k port by ArtiGames
Artur Jarosik |
Short: Zelda Navi's Quest: fan made zelda c
Vincent Jouillat, AmigaOS 68k port by ArtiGames
Artur Jarosik |
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Adom.lha | 1.8MB | 19-05-2605/26 | Short: Ancient Domains Of Mystery R88 |
Short: Ancient Domains Of Mystery R88 | |||
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Adom_68020.lha | 1.8MB | 19-05-2605/26 | Short: Ancient Domains Of Mystery R88 (6802 |
Short: Ancient Domains Of Mystery R88 (6802 | |||
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Adom_68040.lha | 1.7MB | 19-05-2605/26 | Short: Ancient Domains Of Mystery R88 (6804 |
Short: Ancient Domains Of Mystery R88 (6804 | |||
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ADOM_Guide.lha | 90.4KB | 19-05-2605/26 | Short: Official ADOM Guide |
Short: Official ADOM Guide | |||
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TunnelsAndTrolls.lha | 16.2MB | 19-04-0804/08 | Short: Implementation of Tunnels & Trolls R |
Short: Implementation of Tunnels & Trolls R | |||
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Exult_AGA.lha | 49.4MB | 19-03-2403/24 | Short: Amiga AGA port of Exult |
Short: Amiga AGA port of Exult | |||
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Exult_RTG.lha | 49.4MB | 19-03-2403/24 | Short: Amiga RTG port of Exult novacoder@yahoo.co.uk (NovaCoder) novacoder yahoo co uk (NovaCoder) game/role 1.4.9.018 Amiga RTG-Portierung von Exult evolve, we risk losing classic games from the not- the PC game data files support 'CLOSE_WB' can be used to close the Workbench (3.1 Exult from the Workbench, running from the Shell i System is actually not, use PFS3 instead. |
Short: Amiga RTG port of Exult novacoder@yahoo.co.uk (NovaCoder) novacoder yahoo co uk (NovaCoder) game/role 1.4.9.018 Amiga RTG-Portierung von Exult evolve, we risk losing classic games from the not- the PC game data files support 'CLOSE_WB' can be used to close the Workbench (3.1 Exult from the Workbench, running from the Shell i System is actually not, use PFS3 instead. | |||
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