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Filename
Description
311562kb
2026-04-07
ΓûêΓûÇΓûÇΓÇâΓûêΓûÇΓûêΓÇâΓûêΓÇâΓûêΓûÇΓÇâΓûêΓûÇΓûê
  ΓûêΓûäΓûäΓÇâΓûêΓûÇΓûäΓÇâΓûäΓÇâΓûäΓûêΓÇâΓûêΓûÇΓûÇ

    title: vortex
    by: cr!sp
    powerpoint: dipe
    music: salle

This zip contains video recording and the .pptx fi

Play export.mp4

Video recorded on Windows 11 / 4090 / 5800x3d

All assets are from powerpoint, nothing external (
7132kb
2026-04-07
No Description
490199kb
2026-04-07
__                                 __       __
   / /__            __________________/ /______/ /
  / // /___________/     __  __  / __  / ___  / __
 /   _/ __  / __  / / / / / / / /\ \/ / /  / /\ \
/_/\ / /_/ / /_/ / /_/_/ / /_/ /__\  / /__/ /__\ \
    \_____________/      \_______________________/
  A S S E M B L Y   2 0 2 5  -  A T T E M P T  11


##################################################
##   I recommend using the official Flash Player  
##  instead of Ruffle. While Ruffle offers partial
## compatibility, it suffers from poor performance
##       and noticeable timing inaccuracies.      
##################################################


             Hello everyone.             
  It's that time of the year again when  
     sceners and gamers gather under     
     the same roof, hanging out and      
   enjoying all kinds of electronic art. 
                                         
    KoomaDot is once again bringing you  
      some of the most revolutionary     
         pieces of art made with         
       ***CLICKTEAM FUSION 2.5***        
    this time taking on the challenge    
       of creating something that        
     actually works... in Flash (!!!)    
            Yes, that Flash.             

-----------------------------------------

           Some technical stuff          
        As some of you might know,       
   Clickteam Fusion 2.5 doesn't support  
      3D rendering outside of Windows    
    applications at all. Even with in    
     Windows, it requires third-party    
      extensions and/or Clickteam's      
        official Firefly extension.      
                                         
   This intro relies on basic 3D vertex  
     math to pull off simple wireframe   
   rendering - all running inside Flash. 

-----------------------------------------

       Greetings to all you lovely       
       people and fellow sceners!        
      Rabbit Cult      @Hellucos         
       TTV/Klusmu      TTV/Nanskari      
      #Quadrivium      Luminaire         
       McBurrobit      Duality Vile      
163516kb
2026-04-07
No Description
39215kb
2026-04-07
Gamedev rules state that  the entry must run on De
s doesn't so that's out. 

Teqnicues used:
 - QSC Lua code & EzSVG library
 - Blender: GFX, Video edit
 - Powerpoint: Texts

Hardware used:
 - QSC Core 110f DSP
 - QSC TSC-70-G3 touch screen
 - Oneplus 11: Shaky video


System requirments
 - QSC core of some sort, tested on 110f and Nano
 - TSC touch screen, 7" Gen-3 prefered
 - Q-sys designer 9.4.0 or newer (EzSVG support), 
 - Scripting and UCI license to the coren (or run 


How to run this thing on QSC hardware
 - Connect your computer to the same network as th
 - Open the .qsys file in QSD (Q-Sys designer) 9.4
 - Press F8 to list your cores 
 - Name your core in QDS the same as the core on y
 - Ajust the core type in QSD if needed (You run o
 - Name the TSC (touchscreen) in QSD to the same a
 - Hit F5 in QSD to compile and upload the file to
 - Game on!
 


For further instructions go to https://training.qs
-SYS control 101" course.  The account and online
1031684kb
2026-04-07
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        A  S  S  E  M  B  L  Y  2  0  2  5

This is compiled to run on following hardware:
Raspberry Pi 4 Model B
HiFiBerry DAC+
+ an oscilloscope

Other RasPis with DAC+ might work.

Running in Raspberry Pi:
./ghosts_on_phosphor raspi

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