Filebase
The Filebase is back for now. It's all new, buggy and full of errors, though.. 😉
47051kb
2023-09-06
2023-09-06
Entry name: Disk1
Entry description: Gamedev
Creator: iiKster
Paltform: Windows / Unity
Instructions: The game i in the folder "Disk1", r
Tools / techniques: Anger, frustration, disbelif,
Allso in the submission:
- Presentation.mp4, a sub 3min video prese
- thumbnail.png, a thubnail image
- screenshot.png, the required screenshot
57015kb
2023-09-06
2023-09-06
Library: lib_burst_generated --platform=Windows --backend=burst-llvm-11 --target=X64_SSE2 --global-safety-checks-setting=Off --dump=Function --float-precision=Standard --format=Coff --disable-warnings=BC1370 --compilation-defines=UNITY_2021_3_4 --compilation-defines=UNITY_2021_3 --compilation-defines=UNITY_2021 --compilation-defines=UNITY_5_3_OR_NEWER --compilation-defines=UNITY_5_4_OR_NEWER --compilation-defines=UNITY_5_5_OR_NEWER --compilation-defines=UNITY_5_6_OR_NEWER --compilation-defines=UNITY_2017_1_OR_NEWER --compilation-defines=UNITY_2017_2_OR_NEWER --compilation-defines=UNITY_2017_3_OR_NEWER --compilation-defines=UNITY_2017_4_OR_NEWER --compilation-defines=UNITY_2018_1_OR_NEWER --compilation-defines=UNITY_2018_2_OR_NEWER --compilation-defines=UNITY_2018_3_OR_NEWER --compilation-defines=UNITY_2018_4_OR_NEWER --compilation-defines=UNITY_2019_1_OR_NEWER --compilation-defines=UNITY_2019_2_OR_NEWER --compilation-defines=UNITY_2019_3_OR_NEWER --compilation-defines=UNITY_2019_4_OR_NEWER --compilation-defines=UNITY_2020_1_OR_NEWER --compilation-defines=UNITY_2020_2_OR_NEWER --compilation-defines=UNITY_2020_3_OR_NEWER --compilation-defines=UNITY_2021_1_OR_NEWER --compilation-defines=UNITY_2021_2_OR_NEWER --compilation-defines=UNITY_2021_3_OR_NEWER --compilation-defines=PLATFORM_ARCH_64 --compilation-defines=UNITY_64 --compilation-defines=USE_SEARCH_ENGINE_API --compilation-defines=USE_SEARCH_TABLE --compilation-defines=USE_SEARCH_MODULE --compilation-defines=USE_PROPERTY_DATABASE --compilation-defines=USE_SEARCH_EXTENSION_API --compilation-defines=SCENE_TEMPLATE_MODULE --compilation-defines=ENABLE_AR --compilation-defines=ENABLE_AUDIO --compilation-defines=ENABLE_CACHING --compilation-defines=ENABLE_CLOTH --compilation-defines=ENABLE_EVENT_QUEUE --compilation-defines=ENABLE_MICROPHONE --compilation-defines=ENABLE_MULTIPLE_DISPLAYS --compilation-defines=ENABLE_PHYSICS --compilation-defines=ENABLE_TEXTURE_STREAMING --compilation-defines=ENABLE_VIRTUALTEXTURING --compilation-defines=ENABLE_UNET --compilation-defines=ENABLE_LZMA --compilation-defines=ENABLE_UNITYEVENTS --compilation-defines=ENABLE_VR --compilation-defines=ENABLE_WEBCAM --compilation-defines=ENABLE_UNITYWEBREQUEST --compilation-defines=ENABLE_WWW --compilation-defines=ENABLE_CLOUD_SERVICES --compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB --compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB --compilation-defines=ENABLE_CLOUD_SERVICES_ADS --compilation-defines=ENABLE_CLOUD_SERVICES_USE_WE --compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_ --compilation-defines=ENABLE_CLOUD_SERVICES_PURCHA --compilation-defines=ENABLE_CLOUD_SERVICES_ANALYT --compilation-defines=ENABLE_CLOUD_SERVICES_UNET --compilation-defines=ENABLE_CLOUD_SERVICES_BUILD --compilation-defines=ENABLE_CLOUD_LICENSE --compilation-defines=ENABLE_EDITOR_HUB_LICENSE --compilation-defines=ENABLE_WEBSOCKET_CLIENT --compilation-defines=ENABLE_DIRECTOR_AUDIO --compilation-defines=ENABLE_DIRECTOR_TEXTURE --compilation-defines=ENABLE_MANAGED_JOBS --compilation-defines=ENABLE_MANAGED_TRANSFORM_JOB --compilation-defines=ENABLE_MANAGED_ANIMATION_JOB --compilation-defines=ENABLE_MANAGED_AUDIO_JOBS --compilation-defines=ENABLE_MANAGED_UNITYTLS --compilation-defines=INCLUDE_DYNAMIC_GI --compilation-defines=ENABLE_SCRIPTING_GC_WBARRIER --compilation-defines=PLATFORM_SUPPORTS_MONO --compilation-defines=RENDER_SOFTWARE_CURSOR --compilation-defines=ENABLE_VIDEO --compilation-defines=ENABLE_ACCELERATOR_CLIENT_DE --compilation-defines=PLATFORM_STANDALONE --compilation-defines=TEXTCORE_1_0_OR_NEWER --compilation-defines=PLATFORM_STANDALONE_WIN --compilation-defines=UNITY_STANDALONE_WIN --compilation-defines=UNITY_STANDALONE --compilation-defines=ENABLE_RUNTIME_GI --compilation-defines=ENABLE_MOVIES --compilation-defines=ENABLE_NETWORK --compilation-defines=ENABLE_NVIDIA --compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRE --compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_ --compilation-defines=ENABLE_CLUSTER_SYNC --compilation-defines=ENABLE_CLUSTERINPUT --compilation-defines=PLATFORM_UPDATES_TIME_OUTSID
35862kb
2023-09-06
2023-09-06
Muovimiehet ----------------- How to play: Windows PC, Game controllers are required! Support rs). Use cursor to do menu selection. Controls: Left pad: move Right pad: aim R2: shoot L1/R1: switch character Esc: menu made by xxx887
186049kb
2023-09-06
2023-09-06
Palloeläin Productions Proudly Presents BUKKIT ROKKIT System requirements: Recommended: Windows 10+ A cpu GTX 1070 or better How to play: You are Captain Calamari, the invincible spacefari ts by your employer, the Awesome Animal Candy Fact of candy, you are told, so the best course of acti the candy back. Unfortunately, the deep space seems to be chock fu o block your venture. You are not sure why they st ion, but they sure do want to shoot you full of ho e, you need to steer your free bukkit to victory a re they came from. Steer your ship with WASD, aim and shoot with mous as possible until you meet your demise. Green asteroids seem to contain heaps of yummy hea is precious information and will use it to your ad In the top left corner, the cockpit readout of you in order: GREEN = health. It's important to stay healthy. BLUE = shield. The thing you sacrifice instead, to YELLOW = energy. The candy fusion reactor in your ower your makeshift weapons, as well as generate m Credits: Code: Verkel Art: Faeriel Music: AKRAS Trailer narrator: Ville Mutka Spacey notes: - Bees, what do they do? Friend or foe? - What is this "UPGRADE" my ship displays? You get a tingling sensation that all of this may ion". ... What is a version?
95822kb
2023-09-06
2023-09-06
ΓÖ½ - Keyboard Karaoke - ΓÖ½
- Mielikki
This version is Demo.
ΓÖ¬ License of music?
- check license.txt of each game folder
ΓÖ¬ Creating custom game?
- check guide.pdf :) You can just make meme game,
(Disclaimer: I am not responsible to your custom g
ΓÖ¬ Future of the game?
- Depends on your reaction :D
ΓÖ¬ Can I use this character to my game?
- The character is AI generated, But I edited hand
y, so don't >:(
Thank you for playing! ヾ(•ω•`)o
565807kb
2023-09-06
2023-09-06
Library: D:\GitHub\Stuff\The-Great-Couch-Battle\Te 6_64\lib_burst_generated --platform=Windows --backend=burst-llvm-14 --target=X64_SSE2 --global-safety-checks-setting=Off --meta-data-generation=False --dump=Function --float-precision=Standard --compilation-defines=UNITY_2021_3_22 --compilation-defines=UNITY_2021_3 --compilation-defines=UNITY_2021 --compilation-defines=UNITY_5_3_OR_NEWER --compilation-defines=UNITY_5_4_OR_NEWER --compilation-defines=UNITY_5_5_OR_NEWER --compilation-defines=UNITY_5_6_OR_NEWER --compilation-defines=UNITY_2017_1_OR_NEWER --compilation-defines=UNITY_2017_2_OR_NEWER --compilation-defines=UNITY_2017_3_OR_NEWER --compilation-defines=UNITY_2017_4_OR_NEWER --compilation-defines=UNITY_2018_1_OR_NEWER --compilation-defines=UNITY_2018_2_OR_NEWER --compilation-defines=UNITY_2018_3_OR_NEWER --compilation-defines=UNITY_2018_4_OR_NEWER --compilation-defines=UNITY_2019_1_OR_NEWER --compilation-defines=UNITY_2019_2_OR_NEWER --compilation-defines=UNITY_2019_3_OR_NEWER --compilation-defines=UNITY_2019_4_OR_NEWER --compilation-defines=UNITY_2020_1_OR_NEWER --compilation-defines=UNITY_2020_2_OR_NEWER --compilation-defines=UNITY_2020_3_OR_NEWER --compilation-defines=UNITY_2021_1_OR_NEWER --compilation-defines=UNITY_2021_2_OR_NEWER --compilation-defines=UNITY_2021_3_OR_NEWER --compilation-defines=PLATFORM_ARCH_64 --compilation-defines=UNITY_64 --compilation-defines=ENABLE_AR --compilation-defines=ENABLE_AUDIO --compilation-defines=ENABLE_CACHING --compilation-defines=ENABLE_CLOTH --compilation-defines=ENABLE_EVENT_QUEUE --compilation-defines=ENABLE_MICROPHONE --compilation-defines=ENABLE_MULTIPLE_DISPLAYS --compilation-defines=ENABLE_PHYSICS --compilation-defines=ENABLE_TEXTURE_STREAMING --compilation-defines=ENABLE_VIRTUALTEXTURING --compilation-defines=ENABLE_UNET --compilation-defines=ENABLE_LZMA --compilation-defines=ENABLE_UNITYEVENTS --compilation-defines=ENABLE_VR --compilation-defines=ENABLE_WEBCAM --compilation-defines=ENABLE_UNITYWEBREQUEST --compilation-defines=ENABLE_WWW --compilation-defines=ENABLE_CLOUD_SERVICES --compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB --compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB --compilation-defines=ENABLE_CLOUD_SERVICES_ADS --compilation-defines=ENABLE_CLOUD_SERVICES_USE_WE --compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_ --compilation-defines=ENABLE_CLOUD_SERVICES_PURCHA --compilation-defines=ENABLE_CLOUD_SERVICES_ANALYT --compilation-defines=ENABLE_CLOUD_SERVICES_UNET --compilation-defines=ENABLE_CLOUD_SERVICES_BUILD --compilation-defines=ENABLE_CLOUD_LICENSE --compilation-defines=ENABLE_EDITOR_HUB_LICENSE --compilation-defines=ENABLE_WEBSOCKET_CLIENT --compilation-defines=ENABLE_DIRECTOR_AUDIO --compilation-defines=ENABLE_DIRECTOR_TEXTURE --compilation-defines=ENABLE_MANAGED_JOBS --compilation-defines=ENABLE_MANAGED_TRANSFORM_JOB --compilation-defines=ENABLE_MANAGED_ANIMATION_JOB --compilation-defines=ENABLE_MANAGED_AUDIO_JOBS --compilation-defines=ENABLE_MANAGED_UNITYTLS --compilation-defines=INCLUDE_DYNAMIC_GI --compilation-defines=ENABLE_SCRIPTING_GC_WBARRIER --compilation-defines=PLATFORM_SUPPORTS_MONO --compilation-defines=RENDER_SOFTWARE_CURSOR --compilation-defines=ENABLE_VIDEO --compilation-defines=ENABLE_ACCELERATOR_CLIENT_DE --compilation-defines=PLATFORM_STANDALONE --compilation-defines=TEXTCORE_1_0_OR_NEWER --compilation-defines=PLATFORM_STANDALONE_WIN --compilation-defines=UNITY_STANDALONE_WIN --compilation-defines=UNITY_STANDALONE --compilation-defines=ENABLE_RUNTIME_GI --compilation-defines=ENABLE_MOVIES --compilation-defines=ENABLE_NETWORK --compilation-defines=ENABLE_NVIDIA --compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRE --compilation-defines=ENABLE_UNITY_GAME_SERVICES_A --compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_ --compilation-defines=ENABLE_CLUSTER_SYNC --compilation-defines=ENABLE_CLUSTERINPUT --compilation-defines=PLATFORM_UPDATES_TIME_OUTSID --compilation-defines=GFXDEVICE_WAITFOREVENT_MESSA --compilation-defines=ENABLE_WEBSOCKET_HOST --compilation-defines=ENABLE_MONO --compilation-defines=NET_STANDARD_2_0 --compilation-defines=NET_STANDARD
14948kb
2023-09-06
2023-09-06
Note: Stochastic Gravity Enjoyers uses Hackers(R) 2017.3 Side-effect of this technology is that sometimes h may complain about the module system. Sorry about Sorry also about my laziness for quality presets. - run_lq.bat ,if you are running on a low-end mac l integrated) - run.bat ,if you are running on a 10 year old - run_hq.bat ,if you are running on newer than 10 Linux version exists, but needs some packaging lov Please send me a mail/comment about it to indicate Greetings go to all nice people @> Prismbeings, Peisik, Bun2, Origo, Kasettilameri > Virtual Dreams, Bloodsuckers, Damones, Asm Compo > Fairlight, Dinasours, ID Software, Orange, Previ > JML, and all forgotten ones! Now enjoy, and make those enjoyers enjoy as well! Signed, Mankeli of Extend
224804kb
2023-09-06
2023-09-06
What is a Steering Wheel
by
Tekotuotanto
A Gamedev entry for Assembly'23
================================
CONTROLS
================================
(typical driving game controls, minus steering)
KEYBOARD
--------
GAS - W, Up Arrow
BRAKE/REVERSE - S, Down Arrow
HAND BRAKE - Space
RETRY - R
PAUSE - Esc, P, Pause Break
GAMEPAD
-------
GAS - Right Trigger, Face Button 1
BRAKE/REVERSE - Left Trigger, Face Button 2
HAND BRAKE - Face Button 3
RETRY - Start Button
PAUSE - Select Button
You can rotate camera with a mouse.
(Returns automatically to default position.)
When in doubt or stuck, remember to retry!
================================
DESCRIPTION
================================
A driving game without steering!
That turns every curve into a puzzle.
================================
EXTERNAL ASSETS
================================
Base model used for vehicle modeling
------------------------------------
Lamborghini Bravo 1974
license: CC-0
source: https://blendswap.com/blend/12422
Engine sound
------------
Motor Loop.wav
license: CC-0
source: https://freesound.org/people/soundjoao/sou
HUD font
--------
E1234
license: SIL Open Font License, Version 1.1
source: https://www.dafont.com/e1234.font
Menu font
---------
Antihero
100% Free for personal use and commercial use
source: https://www.dafont.com/antihero-2.font
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